Evaluation
After starting my old production an realising that my animation idea might not work i decided to change my idea an move my idea from a music video literal animation to a ocean sea with animals moving about or in other words swimming. I had to build my set by using sugar paper which i crumpled up to make it look like a sea and then laid it out, i also had to add little seaweeds and plants to make it look believable while animating and in terms of making it look realistic a=i decided to add real stones to the set, to complete the set i then went on to make some sea animals such as a fish, an octopus and a starfish which I had to animate across the sea. Then i decided to add the under the sea song to the video as it was befitting to my animation storyline.
FEEDBACK
After the production of my animation I had to preview my finished product to a range of audiences to get feedback to view my strengths and how i can improve it to make it better. My initial target audience for my animation was children from the age of 4 and older and i think this was achieved because from my feedback the people talked about how they feel like people from different ages could watch it and it could be shown on children's channels. Also the audience also commented that the music was a good choice because it was effective and appropriate, that the set was relatively simple and has been thoughtfully designed and the materials bult is also quite effective. "There is no real storyline but it shows life under the sea and is cute!." Though the audience also feedbacks that i could have added a variety of other shots to in order words 'see the ocean deeper' though making use of the rostrum works well for my set because the camera is stable and the set id seen properly. The bubbles of the fish could also have been done properly meaning more attention could have to paid to detail but in turn it was regarded as overall decent work with more room for improvement.
Wednesday, 22 June 2016
Tuesday, 14 June 2016
Final Animation
After all the feedback gotten for the pitch of my idea and after starting the my stop motion production I realised that in order for my production to be a success I had to change my idea totally because the initial idea was a bit over ambitious. Therefore, I decided to base my stop motion on a sea scene with different sea animals on it.
The storyline for my final animation is quite simple and straightforward in the sense that it basically shows the ocean with all the little elements like rocks, seaweed and plants, also I put created a few sea animals like the fish, octopus ans a starfish. As a befitting song i used the theme music from the mermaid cartoon song.
And here is a final version of my animation;
And here is a final version of my animation;
Monday, 4 January 2016
(Task 2) Pitch and plan of idea
Treatment for a stop-motion animation film
Production Idea
My idea is to make a stop animation music video, the video is going to be a literal representation of the song. My initial inspiration was Katy Perry's wide awake animation video in which the video clearly illustrates the story of the video through animation throughout the duration of the video. For my own stop motion film i will be making stop motion video of the song 'rolling in the deep' by Adele or 'roar' by Katy Perry.
Format and Materials
I will be making use of Plasticine, plastic dolls and some other objects like colored cardboard to create the appropriate background.
Characters
There is going to be just one character who is a female and the whole video is going to revolve around her and she'll be acting out to the song.Target Audience
My target audience are mainly female between the age of 18 and 25,who can understand the lyrics.
FEEDBACK
After my presentation in class for my project I decided to change my idea to illustrating the video of 'Fireworks' by Katy Perry. i will illustrate the first verse and the chorus of the song analysing the lyrics of the song in a literal sense.
for my idea my storyboard shows how each frame the girl acts out almost each song line literally
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